Objects not so close to camera
We are going to make some objects that actually exist in the scene, but don’t need such amount of details, i.e. railings, huge umbrellas, lounge chair and so on. They don’t even need to be physically exact. First of all we need to draw lines for railings. After adjusting the position, use Rebuild command to rebuild curves. You are not going to need more than 10 points.
Type Pipe command, use radius 25mm, but do not use any cap. Then rebuild the new pipe with app. 50 by 6 new points and hit Enter.
Now you need to mesh the railing. The best settings are up to your experiences, I recommend to play with Min and Max edge length. Values should be somewhere between 10-20mm.
First of all we need to make umbrella canvas. This will be done by Lofting two shapes – small circle and big square. Square side is 4000x4000mm, circle radius 250mm. After Lofting these two shapes we need to rebuild created surface by 6 by 20 control points, so you will get something like you can see on the picture.
Let’s make some new railings. Use command DupEdge to duplicate edge of the canvas – this is the curve we need to make pipe around. So make Pipe and then Rebuild it with 100 by 6 control points.
Offset the curve that was duplicated from the edge. This is going to be a construction taht will hold the whole canvas. Make some lines between these two parts, so you will get result like this:
Turn those new lines into pipes with smaller radius than the construction pipes, so you get thmodel like this:
Now model the top part of the stander and the ropes holding the whole construction:
and render should now look like this:
another Top view:
If you have any questions about umbrellas modeling, don’t worry to ask – there is a Comment session below the article :)
Exterior changing cabins
This part of the scene is going to be very simple, because we will see only a little part of it in final composition. Model simple box with two wall behind it:
Adjust the design a little bit. This is supposed to be building built up in 80′s, so there is no needed great design for it. Old unstylish communist look will be just perfect. [something like this:]
I’m starting to feel the atmosphere:)
Our final render has setted camera from the very beginning, so we can check the influences of every little part anytime. Here you can see the new changing cabins:
The “gros” of the upper part is done. But you can feel that it is a bit empty down there in the scene. We need to make some deck chairs for sun bathing. I am going to use deck chair I modeled and already shared for you. You can downoad it here.
I improved it by adding a detail – fallen towel. Towel was modeled inside Rhinoceros using T-splines. Here you can see NURBS towel network:
Here Iconverted it into Mesh again, to keep my space requirements down. If you made your towel in plain Rhino or in Tsplines, you can continue by doing the same as I do now. Convert towel into Mesh – Min and Max values for mesh edge are 20 and 30 mm, keep distance at 0.5 ratio.
And here you can see rendering of the deck chair with towel:
Overall screen grab of composition is now in this point:
Okay. This is end of part two. If you have any questions, don’t worry to ask in comments below the article!
Have a nice day.